See medical-site.info?isbn= for release details. marks of O'Reilly Media, Inc. Getting Started with Raspberry Pi and .. with BBC News, Raspberry Pi makes it possible to “afford failure.”. Getting Started With Raspberry Pi, 1st, 2nd & 3rd Editions HD PDF, graphical programming software to make a simple and small game. See medical-site.info?isbn= for release details. The Make logo is a registered trademark of Maker Media.
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Getting Started with Raspberry Pi Custom Raspberry Pi Interfaces: Design and build hardware interfaces for the Practical Raspberry Pi Projects 2nd ED. you how to create and there's also a section on how to get started with Scratch and Python Build an always-on torrent box. Create a. Getting Started With Raspberry Pi, 3rd Edition. by Matt Richardson, Shawn Wallace. Publisher: Maker Media, Inc. Release Date: July ISBN.
Projects are explained with full-color visuals and simple step-by-step instructions. Thank you! It starts with a quick introduction to the Raspberry Pi and then covers 10 awesome DIY projects with the Pi that showcase applications in computing, communication, video, photography, and robotics.
The projects include learning how to use and program a touchscreen, interface the Pi with an Arduino, build a cell phone, surveillance system, and much more. It contains detailed instructions and all the necessary code to build the projects. This book was released on May and was written based on the Raspberry Pi 2. If you want to use a Raspberry Pi 3, it is fully compatible. However, you may find some outdated instructions when it comes to the Raspberry Pi operating system. These will introduce you to the Raspberry Pi and show you all the things you can do with his amazing board.
This getting started book was written by the co-creator of Raspberry Pi, Ben Upton and this is like a manual for the Raspberry Pi. At first, it includes everything you need to know on how to set up, getting started and configure your Raspberry Pi, including administration with Linux.
Then, it also includes subjects like building a media centre, programming the Pi and hacking hardware. This book is the fourth edition and was released on August I received a free copy of this book from the publisher in exchange for writing a review.
May 10, Dave Peticolas rated it it was ok. A short but pretty decent introduction to the Raspberry Pi. The book is best suited for complete beginners, but there are still some helpful tips for those with plenty of software experience. I also attended a great workshop run by Omer Kilic of Embedded Erlang that included a free expansion board with LEDs, buttons, switches, and a temperature sensor.
They are about to release an Erlang-based embedded development environment. Oct 19, Robert J Reynolds rated it really liked it. Dec 12, Benjamin rated it liked it.
Good warmup, but really need a more complete primer on Python to get started with Raspberry Pi. Jan 09, Alistair Young rated it really liked it. Feb 17, Joseph II rated it really liked it. Great introduction to Raspberry Pi. A little bit cheaper than the "Rasp Pi" magazines you can get at the bookstore, but just as informative.
The Make: Only con for this book: Unknown if the information on edition 1 has gone irrelevant, or if its just minor t Great introduction to Raspberry Pi. Unknown if the information on edition 1 has gone irrelevant, or if its just minor tweaks to the text. Bottom Line: You own a Pi? Get this book. A useful book describing the setup process and basic applications for the Raspberry Pi.
It also includes basic programming, such as Python, and even has a list of recommended reading for going further. It teaches you which peripherals to use for the Pi and how to attach them. If I had one complaint, it would be that unless you have those very specific peripherals, you will have to skip some projects.
That aside, it is a great beginner's book. Oct 26, Bethany rated it really liked it Shelves: Easy to read, easy to follow instructions on the most useful tasks of setting up and using a Raspberry Pi. I deducted one star because of the frequent editorial slip ups- it would have been good if those had been combed out before the publication of the book, especially since there are large examples of code to be copied, and typos in code are hard to detect.
O'reilly has a confirm errata page here: Feb 11, Toby rated it really liked it Shelves: A good basic primer to get you acquainted with RPi. A fair amount of the book is setting up and getting started, which is good. There is considerable space dedicated to acquainting you with Linux if you have never used it. All in all, a great primer, but if you really want to get a project done, you will need additional resources.
If you know a lot about linux, networking etc, you will be able to skim the book for the good bits. As with all the "Make" books I've read, they are best used with the actual hardware.
I read this book as an intro to the raspberry pi - before acquiring any hardware. It was useful, though I skimmed the code examples since I had nothing to try them on. I'm looking forward to going through it again with hardware.
Jan 11, Slackorama rated it really liked it. Small book that packs a good deal of information. None of the chapters are too in depth so if you are familiar with the topic, there's not anything new there for you.
May 20, Skyler Spaeth rated it it was amazing.
This was a great book, and had a lot of cool projects. My favorite was the weblamp, which allows me to control a lamp from my local network. Experiment with Arduino, the popular microcontroller board Build robots and electronic projects with easy-to-follow instructions Turn your ideas into working physical prototypes Use Android phones as remote controls in your projects Work with an uncomplicated programming language created for artists, designers, and hobbyists Get everyone involved, with projects that even beginners can build ISBN: MintDuino by James Floyd Kelly; Marc de Vinck ISBN: Publication Date: Get started with MintDuino, the Maker Shed kit that's perfect for learning or teaching the fundamentals of how microcontrollers work.
This hands-on book shows you how to build a complete MintDuino project from start to finish. Learn how to assemble the microcontroller on a breadboard no soldering required , and immediately begin programming it.
You'll build the MintDuino Reflex Game in five separate stages or sub-tasks. Breaking down a large project into manageable tasks helps you track down errors quickly, and lets you see how each part of the circuit works.
Once you complete the game, you'll have the resources and experience to tackle more MintDuino projects. If you're interested in the fascinating world of microcontrollers, you'll enjoy this book. Build a game that tests the reflexes of two players.
Learn how to make your "game light" glow at random intervals. Construct a pushbutton circuit to control individual players' LEDs. Put all of the components together, including simple code to control your game 21st Century Robot by Brian David Johnson; Sandy Winkelman ISBN: Publication Date: When companies develop a new technology, do they ask how it might affect the people who will actually use it? In this fascinating book, Johnson provides a collection of science fiction prototyping stories that attempt to answer the question.
These stories focus on the same theme: scientists and thinkers exploring personal robotics as a new form of artificial intelligence.
Get real insight into technology and the future with this book. It will open your eyes.
Explore the Deep - Underwater Robot In a Kit by Mark Frauenfelder ISBN: Publication Date: Make Volume 34 takes to the sky, land, and the sea with projects and articles about underwater robots, incredible kites, and easy-to-make robots that are packed with personality. You'll also find features on an ancient and unusual maker material, and an excerpt from Encyclopedia of Electronic Components, a follow-up title to Charles Platt's best-selling book Make: Electronics.
You'll get great projects like CoffeeBots Arduino-controlled coffee can robots , GlueMotor control your own robots with an iPhone app , AudioBooks amplified speakers that look like hardbound books , and KAPstan a kite winch that makes winding kite line a breeze. Call Number: QA P98 M66 ISBN: Publication Date: An updated guide to programming your own Raspberry Pi projects Learn to create inventive programs and fun games on your powerful Raspberry Pi--with no programming experience required.
This practical book has been revised to fully cover the new Raspberry Pi 2, including upgrades to the Raspbian operating system.
Discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. This book favors engineering principles over a 'recipe' approach to give you the skills you need to design and build your own projects. You'll understand the fundamental principles in a way that transfers to any type of electronics, electronic modules, or external peripherals, using a "learning by doing" approach that caters to both beginners and experts.
The book begins with basic Linux and programming skills, and helps you stock your inventory with common parts and supplies. Next, you'll learn how to make parts work together to achieve the goals of your project, no matter what type of components you use. The companion website provides a full repository that structures all of the code and scripts, along with links to video tutorials and supplementary content that takes you deeper into your project.
The Raspberry Pi's most famous feature is its adaptability. It can be used for thousands of electronic applications, and using the Linux OS expands the functionality even more.
This book helps you get the most from your Raspberry Pi, but it also gives you the fundamental engineering skills you need to incorporate any electronics into any project. Develop the Linux and programming skills you need to build basic applications Build your inventory of parts so you can always "make it work" Understand interfacing, controlling, and communicating with almost any component Explore advanced applications with video, audio, real-world interactions, and more Be free to adapt and create with Exploring Raspberry Pi.
All sorts of things! If you're learning how to program, or looking to build new electronic projects, this hands-on guide will show you just how valuable this flexible little platform can be. This book takes you step-by-step through fun and educational possibilities. Write programs in Scratch and Python. Use the Raspberry Pi with Arduino. Create Internet-connected projects. Play with multimedia. With Raspberry Pi, you can do all of this and more. Get acquainted with hardware features of the Raspberry Pi Learn enough Linux to move around the operating system Draw graphics, play sounds, and handle mouse events with the Pygame framework Use the input and output pins to do some hardware hacking Discover how Arduino and the Raspberry Pi complement each other Integrate webcams and the Raspberry Pi Camera Module into your projects Create your own Pi-based web server with Python Remote Control Everything!
From pet care to power outlets, from toys to telepresence, we'll show you how to add a joystick, push-button, twist-know, or timer to just about anything.
Invasion of the Blimp Bots! Staff Editor ; Mark Frauenfelder Editor ISBN: Publication Date: Make, Vol 12 features our special section on digital arts and crafts called "Upload," where you'll learn how to take infrared photographs, shoot movies with custom backgrounds, and make fun-to-watch slideshows of your digital family photos.
You'll also learn how to make an extremely loud air whistle, a solar-powered xylophone, and a TV remote control that's powered by your muscles.
As usual, you'll find plenty of other exciting how-to projects inside. What pushes a rocket to leave the atmosphere? Why can airplanes have smaller motors than helicopters?