Speculative Everything began as a list we created a few years ago called A/B, a sort of manifesto. In it, we juxtaposed design as it is usually understood with. Speculative everything: design, fiction, and social dreaming / by Anthony Dunne and Fiona Raby. pages cm. Includes bibliographical references and index. Raby, MIT Press, global infrastructures, Anthony Dunne and Fiona Raby offer a very different kind of. in Speculative Everything are the design equivalent of the editorial.
In Speculative Everything, Anthony Dunne and Fiona Raby propose a kind of Speculative Everything offers a tour through an emerging cultural landscape of. Review of Speculative Everything: Design, Fiction, and Social Dreaming, by Anthony Dunne and Fiona Raby (MIT Press, ). Paul Ranogajec. Loading. Dreams are powerful. They are repositories of our desire. They animate the entertainment industry and drive consumption. They can blind people to reality and.
By Anthony Dunne and Fiona Raby. How to use design as a tool to create not only things but ideas, to speculate about possible futures. Today designers often focus on making technology easy to use, sexy, and consumable. In Speculative Everything , Anthony Dunne and Fiona Raby propose a kind of design that is used as a tool to create not only things but ideas. For them, design is a means of speculating about how things could be—to imagine possible futures. This is not the usual sort of predicting or forecasting, spotting trends and extrapolating; these kinds of predictions have been proven wrong, again and again. Speculative Everything offers a tour through an emerging cultural landscape of design ideas, ideals, and approaches. Dunne and Raby cite examples from their own design and teaching and from other projects from fine art, design, architecture, cinema, and photography. They also draw on futurology, political theory, the philosophy of technology, and literary fiction. They show us, for example, ideas for a solar kitchen restaurant; a flypaper robotic clock; a menstruation machine; a cloud-seeding truck; a phantom-limb sensation recorder; and devices for food foraging that use the tools of synthetic biology. Dunne and Raby contend that if we speculate more—about everything—reality will become more malleable. The ideas freed by speculative design increase the odds of achieving desirable futures. Designers are usually seen as problem solvers.